Our Mother, the Sea: Bestiary (Humanity)
These are the human entries for the Our Mother, the Sea bestiary, which will use a modified version of Violence. All are assumed to be hit and harmed as normal.
Communists
The people’s flag is red as blood, or the sunset, or the dawn.
All shall eat together. All shall starve together.
All who fly the flag would die for it. There is not one without a friend who has already done so.
1-in-6 chance that felled Communists continue fighting until the violence ends or they are felled again. All other comrades gain an Advantage on all Checks until that one falls.
Armed with: Hatchets. Shotguns. 4-in-6 Rifles.
Number appearing: 2d6
Ship: 1-4: Whaler / 5-6: Warship
Fishermen
All who make a living from the sea know this one thing to be true:
What has been taken must always be returned.
Those who wish to live a long life will learn to think twice before they add to their debt.
Armed with: Knives. Revolvers. 2-in-6 Rifles.
Number appearing: 1d10
Ship: Fishing Trawler
Missionaries
They come bearing good news: the Voice of God has spoken. Death holds no fear for those who believe.
You need not believe in empty words. Upon their scarves is embroidered the source of the good news they bear: the frequency of Heaven.
You can hear your loved ones singing there. One day, you could join them.
Armed with: Nothing.
Number appearing: 1d4
Ship: Fishing Trawler
Imperial Soldier
All is ordained by the Voice of God that is done in defense of his empire on earth.
In groups of 6 or more, a bagpiper is present. While they play, Imperial Soldiers roll an additional dice for Morale Checks.
All Imperial Soldiers wear an armored helmet and breastplate, emblazoned with the trilliflower of the Emerian Empire, providing -2 to Harm Checks.
Armed with: Rifle with bayonet. 2-in-6 Submachine gun. 1-in-6 Satchel Charge.
Number appearing: 3d6
Ship: Warship
Trader
Civilization, as meagre as it is, stands on the back of these brave few.
Buyers cannot afford to be picky. A shrewd businessman will never forget this.
Armed with: Crowbars. Shotguns. 2-in-6 Rifle.
Number appearing: 1d20+10
Ship: Freighter
Whaler
Heirs of an old song the world forgets, year over year. They follow no code but the one that made us rise, and the one that made us fall.
Armed with: Sabres. 3-in-6 Rifles.
Number appearing: 3d6
Ship: Whaler